ElevenLabs is an Audio AI platform which helps creators expand their reach globally through realistic AI speech synthesis, professional voiceovers, perfect voice cloning and multilingual functionality.
ElevenLabs is an audio AI platform to create the most realistic human sounding speed filled with emotions, intonation. They have a library of 3000+ voices and multilingual capability which can make any piece of audio content almost universally accessible. ElevenLabs has gained recognition for its high-quality, lifelike voice synthesis capabilities, which allow users to convert written text into natural-sounding spoken audio.
The product suite consists of
In addition, ElevenLabs provides APIs for their Text to Speech technology which enterprises and developers can integrate into their existing systems for seamless automation of voice tasks.
In the absence of ElevenLabs, content creators had no ready tools to expand their reach into other languages using their own voice, emotion and intonation. Big creator led companies had to use professional dubbing services by human voice artists which was both expensive (~$100 / min including voice actors' fee, post-production and studio) and time consuming (>2 weeks for 10-min video requiring multiple functions; longer videos take months).
The personas that are being targetted by ElevenLabs can be broken down into 5 distinct personas
Based on these personas, there are some common features that would feature in the ICP of ElevenLabs:
Important note - all personas except creators are B2B
Attribute / Persona | Publishers | Game Developers | Businesses | AI Character Companies |
Name | HarperCollins, Lukeman Literary, Storytel, AnyTopic | Paradox Interactive, Magicave | GAIL, Call Simulator, Infer.so, Thoughtly, Synthflow | Shapes, Kindroid, SoundAiSleep |
Company Size | Large to Medium | Medium to Large | Small to Medium | Small to Medium |
Location | Global (US, UK, Europe) | Global (e.g., Sweden for Paradox Interactive) | Various (Global) | Various |
Funding Raised | Established companies, some publicly traded; independents may have limited funding | Paradox Interactive: Publicly traded; Magicave: Early-stage funding | Early-stage startups with seed to Series A funding | Startups with seed to Series A funding |
Industry Domain | Publishing, Audiobooks, E-learning | Video Game Development | AI for Sales, Customer Support Automation | AI Companions, Personalized Audio Experiences |
Stage of the Company | Established to Growth Stage | Established (Paradox), Early-stage (Magicave) | Early-stage to Growth Stage | Early-stage |
Organization Structure | Hierarchical with departments (Editorial, Production, Marketing) | Divided into studios, departments (Development, Audio, Design) | Flat to hierarchical structures depending on size; departments for tech, product, sales | Flat structure typical in startups |
Need | Publishers need scalable and cost-effective solutions for producing high-quality audiobooks in multiple languages. ElevenLabs provides tools like AI-powered narration and the "Projects" feature to meet these needs. | Game Developers require AI voices for character dialogue and narration to enhance gameplay and speed up development. ElevenLabs offers AI voice technology that streamlines these processes. | Businesses focused on sales and customer support automation need natural-sounding AI voices for conversational applications. ElevenLabs provides high-quality AI voices and low-latency models suitable for real-time interactions. | AI Character Companies developing AI companions and personalized experiences need lifelike and customizable voices. ElevenLabs' voice library and cloning technology cater to these requirements. |
Decision Maker | Head of Audio Production, CTO, CEO, Senior Executives | Game Directors, CTO, Head of Audio | CTO, Head of Product, CEO | CTO, Product Managers, CEO |
Decision Blocker | Legal Department, Budget Committee, Quality Assurance | Budget Constraints, Technical Feasibility, Legal Compliance | Legal, Budget Constraints, Security Concerns | Budget Limitations, Technical Challenges |
Frequency of Use Case | High; continuous audiobook production, content creation | Regular; aligned with game development cycles | High; ongoing customer interactions requiring AI voice | High; integral to product offering, daily use |
Tools Utilized in Workspace | - Audio Editing Software (Pro Tools, Audacity) - Content Management Systems - Project Management Tools (Asana, Jira) | - Game Engines (Unity, Unreal) - Audio Tools (FMOD, Wwise) - Design Software | - CRM Systems (Salesforce) - AI Platforms - Communication Tools (Slack, Teams) | - AI Development Tools - Voice Synthesis APIs - Design Software |
Organizational Goals | - Increase efficiency in audiobook production - Expand multilingual offerings - Reduce costs | - Enhance game experiences with AI voices - Speed up development - Reduce reliance on traditional voice actors | - Automate customer interactions - Improve efficiency - Enhance user experience | - Deliver lifelike AI companions - Increase user engagement - Innovate in AI experiences |
Preferred Outreach Channels | Industry Conferences, Direct Sales Outreach | Industry Events, Networking | Tech Conferences, Online Marketing, Direct Sales | Startup Events, Tech Blogs, Online Marketing |
Conversion Time | Medium to Long (3-6 months) | Medium (1-3 months), aligned with project timelines | Short to Medium (1-3 months), depending on company size and urgency | Short (less than 1 month), startups can make quick decisions |
GMV | High (Significant revenue from book sales and audiobooks) | High (Revenue from successful game titles) | Varied; potential for high revenue depending on market adoption | Growing; potential for high revenue with successful user adoption |
Growth of Company | Stable with a focus on digital innovation | Steady growth; emphasis on innovation | Rapid growth; scaling operations | Rapid growth; innovating in emerging market |
Motivation | - Reduce costs and production time - Stay competitive in digital market - Reach global audiences | - Speed up development - Enhance player experiences - Expand global reach | - Automate processes - Improve customer satisfaction - Reduce operational costs | - Create unique user experiences - Lead in AI innovation - Increase user retention |
Organization Influence | High influence in global publishing industry | Influential in gaming industry | Emerging influence in AI customer service market | Emerging influence in AI companion market |
Decision Time | Medium to Long; decisions may require multiple approvals | Medium; decisions may be project-driven | Short to Medium; startups may decide quickly | Short; startups can make swift decisions |
Attribute | Content Creators |
---|---|
Name | Never Too Small, Lutz Finger, Leeanna Morgan, Audio Pitara, Kapwing, Aug X Labs |
Age | Typically between 25-45 |
Demographics | - Gender: Male and Female - Location: Global (US, Europe, Asia) - Occupation: YouTubers, Podcasters, Online Educators - Education Level: Bachelor's Degree or higher - Income Level: Moderate to High (depending on content success) |
Need | - High-quality AI voices for video narration, dubbing, podcasts, educational content - Multilingual capabilities for wider reach |
Pain Point | - Limited resources for professional voiceovers - Time-consuming and costly production processes - Need to engage audiences effectively |
Solution | ElevenLabs' AI voice library, voice cloning, and text-to-speech technology providing realistic and expressive voices in multiple languages |
Behaviour | - Early adopters of technology - Active on social media and content platforms - Focused on audience engagement and growth |
Perceived Value of Brand | - Innovative and cutting-edge - Offers high-quality, realistic AI voices - Cost-effective and time-saving solution |
Marketing Pitch | "Enhance your content with lifelike AI voices from ElevenLabs, reaching global audiences effortlessly." |
Goals | - Increase content quality and engagement - Expand audience reach globally - Produce content efficiently and cost-effectively |
Frequency of Use Case | Frequent; utilized with each new content piece (videos, podcasts, courses) |
Average Spend on Product | Moderate; willing to invest in tools that improve content quality and production efficiency |
Value Accessibility to Product | - Requires user-friendly interfaces - Affordable pricing plans - Accessible customer support |
Value Experience of Product | - High-quality and natural-sounding voice output - Reliable performance - Enhances overall content appeal |
Customer Profile | Adoption Curve | Frequency of Use | Appetite to Pay | Total Addressable Market (TAM) | Distribution Potential | Conclusion |
Publishers | Slow | High | High | Moderate | Challenging | Despite the high frequency of use and strong ability to pay, the slow adoption curve and challenging distribution make publishers a less optimal priority for immediate focus. |
Content Creators | High | High | Variable (Low to Medium) | Large | High | Content creators present a substantial opportunity with lower barriers to adoption and distribution. The large market size compensates for the variable appetite to pay, making them the top priority for focus. |
Game Developers | Variable | Medium to Low | Variable | Moderate | Moderate | While there is potential for high-value contracts with large studios, the variable adoption rate, lower frequency of use, and moderate distribution challenges make game developers a secondary priority. |
Businesses | Variable | High | High | Large | Challenging | Businesses offer high revenue potential due to their appetite to pay and frequent use. However, the variable adoption curve and challenging distribution make them a secondary focus, requiring dedicated resources for targeted sales efforts. |
AI Character Companies | High | High | Variable (Low to Medium) | Small | Moderate to High | While they are enthusiastic adopters and frequent users, the small market size and variable ability to pay limit the growth opportunities. They could be considered for future focus as the market expands. |
Prioritisation conclusion summary
For the creator segment of creating natural sounding voices and voice clones, conversion into multiple languages and expressive character voices
Players | Monthly Cost? | Pros | Cons | Best For... |
ElevenLabs | From just $1 / Month | High-quality AI voice generation with multilingual capability. | Budget-friendly, diverse voice range, and multilingual | Professional level voice generation |
Lovo AI | Basic starts at $24 / Month | Extensive voice options in 100+ languages, suited for script and video. | Variety of voices, clean UI | Variety of voices and settings |
Paid options start at $31.20 / Month | Offers 900+ voices, ideal for narration, podcasts, and eBooks. | Emotionally adjustable voices, multilingual audio | Multilingual side-by-side audio | |
NaturalReaders | $99.50 for lifetime use | Simple TTS with platform-friendly cross-collaboration options. | Instant realistic voices, works on multiple platforms | Its platform-friendly interface |
Narakeet | $0.20 per minute (confusing pricing) | Video-focused TTS with templates for video creation. | Video narration, easy to use | Built-in AI video creation tools |
Fakeyou | Starts at $7 / Month (no free trial) | Character voices, including celebrities and fictional characters. | Unlimited TTS on every plan | Creating famous voices |
Uberduck | Creator packages start at $96 / Year | Mimics celebrity voices, ideal for creative audio content. | API access for premium users, customizable pitch/speed | Customizable pitch and speed settings |
Murf AI | $29 / Month | TTS with voice cloning and noise removal, ideal for professional use. | Background noise removal, volume/pitch adjustment | Removing background music |
For serving businesses which need advanced text to speech functionality with enterprise grade security
Feature | Total Number of Voices | Number of Languages | API Availability | Voice Cloning | AI Dubbing | Free Trial |
ElevenLabs | 1200+ | 29 | ✓ | ✓ | ✓ | ✓ |
PlayHT | 600+ | 140+ | ✓ | ✓ | ✖ | ✓ |
Microsoft | 400+ | 140+ | ✓ | ✓ | ✓ | ✓ |
220+ | 40+ | ✓ | ✓ | ✖ | ✓ | |
Amazon Polly | 60 | 29 | ✓ | ✓ | ✖ | ✓ |
Speechify | 130 | 30 | ✓ | ✓ | ✖ | ✓ |
Open AI | 6 | 57 | ✓ | ✖ | ✖ | ✖ |
Feature | ElevenLabs | Alternatives |
Language Support & Customization | 1200+ voices in 29 languages, with customizable pitch and intonation. Offers VoiceLab for cloning and dubbing tools. | PlayHT, Microsoft, and Google TTS support many voices, but lack the same customization and emotional depth. |
User Experience & Integration | Simple web-based text entry, with Projects and VoiceLab for bulk TTS. Full API available; lacks Android/Chrome apps. | Many require sign-up and cloud service registration; less user-friendly integration (e.g., Amazon, Microsoft). |
Ease of Use | Easy for beginners and advanced users, with intuitive cloning features. | Slightly more complex due to required platform sign-ups. |
Pricing and Licensing | Free plan for beginners; paid plans from $5/month to enterprise pricing. Each plan increases character count and features. | Varies by provider; most offer free trials or credits but generally lack ElevenLabs’ voice quality at similar prices. |
Survey results show that ElevenLabs is the clear leader in terms of quality of text to speech.
Graph showing how many times each TTS provider was rated higher than all the others in the survey. In other words, it shows how many times it was ranked number one.
Since the nearest competitor is Open AI, deepdiving into comparison with OpenAI
Feature | ElevenLabs Conv AI | OpenAI Realtime |
Total Number of Voices | 3k+ | 6 |
LLMs Supported | Bring your own server or choose from any leading provider | OpenAI models only |
Call tracking and analytics | Yes, built-in dashboard | No, must build using API |
Latency | 1-3 seconds depending on network latency and size of knowledge base | Likely faster due to no transcription step |
Price | 10 cents per minute on business, as low as 2-3 cents per minute on Enterprise with high volume (+LLM cost) | ~15 cents per minute (6 cents per minute input, 24 cents per minute output) |
Voice Cloning | Yes, bring your own voice with a PVC | No voice cloning |
API Access | Yes, all plans | Yes, all plans |
The major differentiation is the flexibility provided by ElevenLabs to use any LLM with its text to speech model while a user has to use Open AI LLM for using their TTS service.
There are overall 3 kinds of voices on the ElevenLabs
Focussing on creators, ElevenLabs is expanding the total addressable market due to making it much cheaper and faster to dub / modify / create synthetic audio than existing alternatives.
Source: ElevenLabs Pitch Deck https://drive.google.com/file/d/16p8InLz7fl4OV2LXHKbLSGlVP7X34uUm/view
'Make it possible for creators to reach a global audience by speaking in their audience's language at lower cost and higher speed.'
'Human quality automated dubbing as SaaS'
The core value proposition will be experienced by the user once they upload a video and it seamlessly dubs into another language in their voice at the click of a button. A mini aha moment before this could be when the creator is able to effectively clone their voice and experience another language's audio in their own voice.
ElevenLabs provides a freemium model (10,000 credits per months) which equates to 10 min of free audio content features. However, for experiencing the dubbing studio or voice cloning, users have to take an entry level subscription. The hook for potentially taking the subscription would be the quality of audio switching possible in different languages and demo videos.
Prioritization framework
Channel | Cost | Flexibility | Effort | Speed | Scale | Budget |
Product Integration | Low to Medium | High | Low to Medium | Medium | High | Moderate |
Content Loops | Low | High | High | Medium | High | Low |
Organic | Low | Medium | High | Slow | High | Low |
Paid Ads | High | High | Medium | Fast | High | High |
Referral Program | Low to Medium | Medium | Medium | Medium | Medium | Low to Medium |
Channel | Effectiveness for Content Creators | Effectiveness for Businesses | Overall Conclusion |
Product Integration | Highly Effective | Highly Effective | Top Priority |
Content Loops | Highly Effective | Less Effective | Second Priority |
Organic | Highly Effective | Moderately Effective | Third Priority |
Paid Ads | Effective | Effective | Lower Priority |
Referral Program | Effective | Less Effective | Supportive Channel |
Top three acquisition channels for ElevenLabs to focus on are:
These channels offer the best balance of cost-effectiveness, scalability, alignment with target customer profiles, and potential for rapid and sustainable growth. By leveraging existing APIs for Product Integration, fostering user engagement through Content Loops, and building long-term brand authority via Organic strategies, ElevenLabs can effectively expand its market reach among Content Creators and Businesses.
Highly optimized homepage for SEO
ElevenLabs’ homepage generates the vast majority of their traffic volume, which is worth over $134,935. That doesn’t change by much when you look at the traffic value, either. That’s an unusual profile for a site of its size. Their organic traffic comes from search terms such as “elevenlabs”, “eleven labs”, and “11 labs” with a combined 91,000 searches monthly, indicating that people have already heard about ElevenLabs and are looking for them specifically — not generic terms like “AI dubbing”. But it isn’t all referrals from other sites or people searching for their brand name that have led to people knowing about ElevenLabs. Their homepage ranks in the top three for high-volume search terms like “ai voice generator” (104,000 searches monthly), “voice ai” (52,000 searches monthly), and “ai voice” (41,000 searches monthly). ElevenLabs built a homepage that topped the SERPs for every search related to their name — that allows them to rely on their homepage as the main source of organic traffic. (Source: https://foundationinc.co/lab/elevenlabs-journey)
However, there are certain keywords where ElevenLabs was not featuring on the first page of google rankings. These need to be refined
For ElevenLabs, leveraging content loops can amplify the reach of its AI voice technology by encouraging users to create and share content that showcases the product's capabilities. This not only promotes brand awareness but also creates a self-sustaining cycle of user-generated content that attracts new users. The incentive for the user to share content and credit ElevenLabs for increasing TOFU will be increasing the credit limit of the user's current plan (platform currency). This further creates a loop of higher usage of the platform since higher availability of credits.
Few ideas for content loops
Hook: Transform your videos with realistic AI dubbing in multiple languages and earn free credits for sharing and crediting ElevenLabs.
Content Creator: YouTubers, social media influencers, video content creators.
Distribution Channel: YouTube, Instagram, TikTok, Facebook, content creator networks.
Incentive Mechanism:
#DubbedWithElevenLabs
).Hook: Participate in the Voice Clone Challenge, share your AI-generated speech, and earn free credits on ElevenLabs.
Content Creator: AI enthusiasts, social media users, tech-savvy individuals.
Distribution Channel: TikTok, Instagram Reels, Twitter, Facebook, online forums.
Incentive Mechanism:
#MyVoiceELevenLabs
) and tag ElevenLabs to qualify for free credits.Hook: Enhance your educational content with AI voices and earn free credits by sharing and crediting ElevenLabs.
Content Creator: Educators, online instructors, educational content creators.
Distribution Channel: E-learning platforms, YouTube educational channels, social media.
Incentive Mechanism:
#TeachingWithElevenLabs
), they earn free credits.Hook: Create viral memes using AI-generated voices and earn free credits when you share and credit ElevenLabs.
Content Creator: Meme creators, social media enthusiasts, influencers.
Distribution Channel: Reddit, Twitter, TikTok, Instagram, meme communities.
Incentive Mechanism:
#MemesWithElevenLabs
and tagging ElevenLabs, users earn free credits.Motivation to Engage:
Cycle Enhancement:
Content creators
Category | Tools |
---|---|
Video Editing Software | Adobe Premiere Pro, Final Cut Pro, DaVinci Resolve, iMovie |
Audio Editing Software | Adobe Audition, Audacity, Logic Pro X |
Streaming & Recording Software | OBS Studio, Streamlabs OBS, XSplit |
Content Platforms | YouTube, Instagram, TikTok, Twitch |
Mobile Content Creation Apps | InShot, KineMaster, CapCut |
Design Tools | Canva, Adobe Photoshop, Adobe After Effects |
Businesses
Category | Tools |
Customer Support Platforms | Zendesk, Intercom, Freshdesk |
CRM Systems | Salesforce, HubSpot, Zoho CRM |
E-Learning Platforms | Moodle, Canvas, Blackboard |
Collaboration Tools | Microsoft Teams, Slack, Zoom |
Marketing Automation Tools | Mailchimp, Marketo, HubSpot Marketing Hub |
We will use the following framework to shortlist which partner integrations to pursue:
An additional consideration to select the right integration partner is if the integration adds any value to the user flow in the product. That will be the final filter we apply to shortlist the right kind of partner integrations.
Integration Partner | Time to Go Live | Tech Effort | New Users (Monthly) |
---|---|---|---|
InShot | Low (1-2 months) | Low | High (10,000+) |
OBS Studio | Low (1-2 months) | Low to Medium | High (8,000+) |
CapCut | Medium (2-3 months) | Medium | High (10,000+) |
Audacity | Low (1-2 months) | Low | Medium (5,000+) |
Adobe Premiere Pro | High (6-9 months) | High | High (10,000+) |
DaVinci Resolve | Medium (3-4 months) | Medium | Medium (7,000+) |
Final Cut Pro | High (6-9 months) | High | Medium (6,000+) |
iMovie | Medium (3-4 months) | Medium | Medium (5,000+) |
Integration Partner | Time to Go Live | Tech Effort | New Users (Monthly) |
---|---|---|---|
Slack | Medium (2-3 months) | Medium | Medium (4,000+) |
Zendesk | Medium (3-4 months) | Medium | Medium (3,000+) |
Moodle | Low (1-2 months) | Low | Medium (2,000+) |
Salesforce | High (6-9 months) | High | High (5,000+) |
Microsoft Teams | High (6-9 months) | High | High (5,000+) |
Basis the above framework, we can shortlist 3 integrations
Although integrations with the likes of Youtube, Instagram, Adobe will be a huge value add for ElevenLabs but given that will be the longest lead time since a partnership with such big enterprises is very hard, those integrations have been deprioritized.
Customer Journey Map :
Customer Journey Map:
Integration flow:
Customer Journey Map:
Integration Flow:
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